Shirley Park

The Last Climb

 

Platform: Oculus Rift, PS Move

 

Time: 2 Weeks

 

Role: Narrative Designer, Artist

 

The Last Climb cast the player in the role of an out-of-luck astronaut tasked with crossing a meteor and placing a bomb in a large crater, destroying it before it reaches Earth.

 

I worked on story concept, story-art and 3D asset creation in Maya 2014.

Team: Chunxue Luo, Programmer; Jimit Bhalani, Programmer; David Liu, Producer/Gameplay Designer; Roma Dave, Artist

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San Francisco, CA

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